Killzone Shadow Fall Weekend Roundup

Weekend Roundup

By
Bart Suichies on 28-Feb-2014 13:15:00
Free Multiplayer Access Week

Free MP Access Week

By Bart Suichies on 25-Feb-2014 15:49:21

To celebrate the imminent release of our first Free Map DLC on March 4th, we are making the acclaimed KILLZONE SHADOW FALL multiplayer available for FREE to all Playstation® 4 players for a week, starting 3rd of March 5PM PST. Best of all, you will not require PS PLUS to play the Free Access client this week!*

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Killzone Shadow Fall Patch v1.09 is out

Patch 1.09 is out!

By Bart Suichies on 06-Feb-2014 13:06:19

Killzone Shadow Fall patch v1.09 has been released today. This update not only fixes various important bugs like the vc30 with the flashlight attachment and collision issues, but also marks the first step of our Clan system.

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Getting rid of lagggg

Getting rid of lagggg

By Bart Suichies on 15-Jan-2014 21:00:00

One of the most annoying things you can experience when playing online is the occurrence of latency or lag. We sat down with lead game tech Jorrit Rouwe to walk you through the most likely causes of lag and what can be done to prevent them as much as possible.

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Guerrilla Dossier: VSA Special Forces

VSA Special Forces

By Bart Suichies on 10-Dec-2013 17:50:07

In this new episode of the Guerrilla Dossier, we take a closer look at the small elite teams that are specialized in unconventional and high risk operations, deep in enemy territory: the VSA Special Forces.

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Guerrilla Armory: VSA LS36 Shotgun

Guerrilla Armory: VSA LS36 Shotgun

By Bart Suichies on 05-Dec-2013 16:19:54

The Guerrilla Armory is back with an exclusive look at the VSA LS36 Breacher, another powerful weapon from the extensive lineup from Killzone Shadow Fall. We sat down with art director and firearms designer Roy Postma to talk about the design and inner workings of this VSA counterpart of the Higs VC30 Shotgun.

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Exclusive preview: Killzone Shadow Fall OST sampler

Killzone Shadow Fall OST sampler

By Bart Suichies on 05-Dec-2013 13:53:28

Due to the delay of a required update for PS4, we are currently unable to distribute Shadow Fall's soundtrack to everyone who pre-ordered the Shadow Pack. Rest assured, the update will be coming shortly and everyone who redeemed their voucher will receive a copy of the OST as soon as the update has arrived.

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Player Voice Update: Response To The Top 15 Feedback Items

Player Voice Update

By Bart Suichies on 04-Dec-2013 18:06:52

In last week’s Q&A with the devs we talked about some of the feedback we have received and are currently working on.  To clarify what exactly we are doing with your feedback, here’s a list of the top 15 issues that the community has raised and their status.

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Developer Headshot: Roland IJzermans, Lead Concept Artist

Roland IJzermans Interview

By Bart Suichies on 04-Dec-2013 16:30:00

You’ve read interviews with the Game Director, Lead Designer and Art Directors of Killzone Shadow Fall – but what about the rest of the team? In ‘Developer Headshot’, we interview different members of the Guerrilla development team about their work, their background, and their contributions to Killzone Shadow Fall. First up is the head of Guerrilla’s Concept Art department, Roland IJzermans.

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Shaping The Future Of Killzone Shadow Fall

Shaping Shadow Fall

By Bart Suichies on 28-Nov-2013 19:37:30

We're getting a lot of awesome feedback from the community and we are working hard to process it all. Last week, we've rolled out a patch that fixes general stability issues. And as we are eagerly awaiting the European launch, we are rolling out a patch that also delivers a number of requested features, like Southpaw support and an improved free-fall section.

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Q&A With Lead Designer Eric Boltjes

Eric Boltjes Q&A

By Bart Suichies on 28-Nov-2013 00:00:00

It’s been only a short while since Killzone Shadow Fall has launched in the US and Europe is about to follow suit in two days. This means multiplayer servers are filling up quickly and custom warzones are being created and played by the community. For us, this seemed the perfect time to sit down with lead designer Eric Boltjes to talk about the creation and design of Shadow Fall and its multiplayer experience.

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Multiplayer Arsenal: Scout Class Stun Drone

Stun Drone

By Bart Suichies on 26-Nov-2013 00:00:00

Earlier, we introduced Killzone Shadow Fall's multiplayer Scout class and its lethal ability to strike covertly at enemies both from a distance and up close and personal. Today you'll get acquainted with one of his highly effective companions: the Stun Drone.

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